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Delano Kraig

Gameplay Engineer

I'm a gameplay engineer with experience in Unity 3D and programming in C#. I've been the lead programmer on several projects, including the upcoming Dino-might which will be releasing this year. I've also done programming, design, and art work on multiple mods and game jam projects. 

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I'm a fast learner and great problem solver, and I'm always looking to gain new skills and work with unfamiliar tools to deepen my experience. I've been passionate about the games industry my entire life and I'm excited to make my mark on it.

SKILLS

Unity 3D, C# Programming

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