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Dino-Might

Project type

Video Game - Platformer/Fighter

Date

January 2024

Location

Milwaukee

Created for the Global Game Jam 2024. and currently under further development, Dino-mite is a 4-player competitive battler where players attempt to knock out their competition in fast-paced rounds.

Created with Unity
Programmed in C#
Contributions: Programming (Systems)

On this project I was responsible for programming the character controller and other game systems. I encountered a problem where the players' models would get stuck inside of each other when turning around. To resolve it, I added checks behind the player to make sure they can't turn around if someone is behind them; additionally, players cannot turn around while in the air. This both solved the collision issue and added an interesting layer of strategy to the game.

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